UML E OBJECT ORIENTED, PROGETTAZIONE E ANALISI  
 

Il corso si rivolge ad Architetti di sistema, software engineer, analisti e progettisti di sistemi, responsabili della progettazione e della creazione di applicazioni software orientate agli oggetti.

Prequisiti:

  • Conoscere i concetti e la metedologia object-oriented.

  • Dimostrare una generale conoscenza nella programmazione Java.

Durata

5 giorni

Programma

Examining Object-Oriented Concepts and Terminology
  • Describe the important object-oriented (OO) concepts

  • Describe the fundamental OO terminology

Introducing Modeling and the Software Development Process
  • Describe the Object-Oriented Software Development (OOSD) process

  • Describe how modeling supports the OOSD process

  • Describe the benefits of modeling software

  • Explain the purpose, activities, and artifacts of the following OOSD workflows (disciplines): Requirements Gathering, Requirements Analysis, Architecture, Design, Implementation, Testing & Deployment

Creating Use Case Diagrams
  • Justify the need for a Use Case diagram

  • Identify and describe the essential elements in a UML Use Case diagram

  • Develop a Use Case diagram for a software system based on the goals of the business owner

  • Develop elaborated Use Case diagrams based on the goals of all the stakeholders

  • Recognize and document use case dependencies using UML notation for extends, includes, and generalization

  • Describe how to manage the complexity of Use Case diagrams by creating UML packaged views

Creating Use Case Scenarios and Forms
  • Identify and document scenarios for a use case

  • Create a Use Case form describing a summary of the scenarios in the main and alternate flows

  • Describe how to reference included and extending use cases.

  • Identify and document non-functional requirements (NFRs), business rules, risks, and priorities for a use case

  • Identify the purpose of a Supplementary Specification Document

Creating Activity Diagrams
  • Identify the essential elements in an Activity diagram

  • Model a Use Case flow of events using an Activity diagram

Determining the Key Abstractions
  • Identify a set of candidate key abstractions

  • Identify the key abstractions using CRC analysis

Constructing the Problem Domain Model
  • Identify the essential elements in a UML Class diagram

  • Construct a Domain model using a Class diagram

  • Identify the essential elements in a UML Object diagram

  • Validate the Domain model with one or more Object diagrams

  • Transitioning from Analysis to Design using Interaction Diagrams

  • Explain the purpose and elements of the Design model

  • Identify the essential elements of a UML Communication diagram

  • Create a Communication diagram view of the Design model

  • Identify the essential elements of a UML Sequence diagram

  • Create a Sequence diagram view of the Design model

Modeling Object State Using State Machine Diagrams
  • Model object state

  • Describe the essential elements of a UML State Machine diagram

Applying Design Patterns to the Design Model
  • Define the essential elements of a software pattern

  • Describe the Composite pattern

  • Describe the Strategy pattern

  • Describe the Observer pattern

  • Describe the Abstract Factory pattern

Introducing Architectural Concepts and Diagrams
  • Distinguish between architecture and design

  • Describe tiers, layers, and systemic qualities

  • Describe the Architecture workflow

  • Describe the diagrams of the key architecture views

  • Select the Architecture type

  • Create the Architecture workflow artifacts

Introducing the Architectural Tiers
  • Describe the concepts of the Client and Presentation tiers

  • Describe the concepts of the Business tier

  • Describe the concepts of the Resource and Integration tiers

  • Describe the concepts of the Solution model

  • Refining the Class Design Model

  • Refine the attributes of the Domain model

  • Refine the relationships of the Domain model

  • Refine the methods of the Domain model

  • Declare the constructors of the Domain model

  • Annotate method behavior

  • Create components with interfaces

Overview of Software Development Processes
  • Explain the best practices for OOSD methodologies

  • Describe the features of several common methodologies

  • Choose a methodology that best suits your project

  • Develop an iteration plan

Overview of Frameworks
  • Define a framework

  • Describe the advantages and disadvantages of using frameworks

  • Identify several common frameworks

  • Understand the concept of creating your own business domain frameworks

Course Review
  • Review the key features of object orientation

  • Review the key UML diagrams

  • Review the Requirements Analysis (Analysis) and Design workflows

  • Developing Architectures for Enterprise Java Applications (SL-425)

 

Obiettivi

  • Descrivere il processo di sviluppo del software object-oriented.

  • Creare un’architettura di sistema (“modello di architettura”) a supporto dei requisiti non funzionali (NFR) e dei vincoli di sviluppo.

  • Creare un progetto di sistema (“modello di soluzione”) a supporto dei requisiti funzionali.

 

Attestati di frequenza

Al termine del corso ogni partecipante riceverà un attestato di frequenza.

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